Gameplay Mechanics

Movement

The characters in the game automatically move in a turn-based pattern to attack the opponents in the third person view.

Combat

One of the characters has one action that chooses five actions for each turn and spends mana cost for each skill consisting of unique character skill, ultimate character skill, main weapon skill, and sub-weapon skill. They have two actions with free mana cost: normal attack and pass character turn. When players use pass turn action, they gain one mana pool. Mana pool is the supply of Mana cost that uses any skill in this game. It has a mana pool between one to eight. Each turn, the player has one mana pool that uses any skill in the first turn and increases two with the maximum mana pool, complete with eight mana costs in four turns and re-mana with the entire mana pool.

Progression

Progression takes the form of a leveling system where a player’s character will level up after earning a specific amount of collecting material from dungeons. These collected materials can be gained by the finish stage. Leveling up will increase the character’s health and attributes. The character can level up between 1 – 100 and increase the rank of character consisting of rare, special, special rare, super special rare, and unique rare.

Risk and Rewards

There are numerous situations where taking a risk might yield a high reward; for example, when a player can clear high-level dungeons, the player gets some high material.

Skills system and Free action

1.Unique character skill is an action that is unique for each character.

2.Ultimate character skill is almost decisive action for each character.

3.The main weapon skill is dependent on the main weapon, which is a unique skill weapon.

4.Sub weapon skill is dependent on the sub-weapon, which is a unique skill weapon.

5.A normal attack is a regular activity that doesn’t use mana cost.

6.Pass characters turn to action; they gain one mana pool.

Victory Condition Mechanics

  • Once either player has estimated all other character players, he wonders if he has won the game.

  • When the time runs out, your team has been lost. When you enter the unique dungeon.

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